ReGrowth: Waste Animals

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Authors: Luizi, Helixien

Last revision: 10 Apr, 2023 at 13:57 UTC (3)

File size: 532.48 KB

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Description:

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You can see all changes in the changelog tab!

Current mod version: 1.1
Supports Rimworld version: 1.2 and 1.3

Welcome to ReGrowth!

The goal of this series is to overhaul, expand and fix vanilla biomes, as well as add new vanilla friendly biomes! All modular so you can choose what you want and what not! Making Rimworld feel more alive than ever!

This module adds new, Fallout inspired, animals to the Wasteland biome. It is quite that simple actually. All of them fit perfectly into vanilla Rimworld and will only spawn naturally in the Wasteland biome. The Deathclaw will only be found in a Event that can happen when you play in the Wasteland biome.

This mod is lightweight, it has minimal extra code and was designed to perfectly fit the vanilla game!

"ReGrowth – Mutated Animals Pack" adds the following fauna to the game:



As of now there are no patches.

Q: Do I need a new save for this?
A: No.

Q: Do I need the Wasteland biome for this?
A: For the 1.3 version, yes. For 1.4 and beyond, no.

Q: Can Rimclaw be tamed?
A: Yes, but it is really hard to do!

Q: Is Combat Extended compatible?
A: As of now, no.

Q: Do Rimclaw lay eggs?
A: Yes.

Q: Can I find the mutated animals outside of the Wasteland biome?
A: Yes, they sometimes can be found on traders for sale.

Q: Will you add more Fallout animals?
A: There is a list of creatures I want to add over time, yes.

– XML and patches are made by my.
– Textures by Luizi.
– Code by Taranchuk.

Rimworld is owned by Tynan Sylvester.

CC BY-NC-ND 4.0[creativecommons.org] (applies only to graphics)

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Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech
Revisions:

Old revisions of this mod are available below. Click the link to download.