[WOTC] Praetorian
A monster made of metal and devoured husks annihilated all in its wake.
-Horizon Logs
The Praetorian is a new enemy that joins the fight against XCOM.
- New Enemy: The Praetorian will appear in the elder game as a traditional enemy functioning similarly to the Chryssalid.
The Praetorian will charge and rend its enemies. It’s metal plating provides increased health and armor. With intimidating size and razor sharp limbs, soldiers will want to avoid any attacks from the beast.
- Health: 10
- Armor: 2
- Mobility: 7
- Force Level: 14
- Preatorian Slash – The Praetorian’s primary attack
- Damage 6 – 7
- Critical +3 on Crit
- Intimidating Size – Larger than average units, will break through walls
This will seamlessly integrate into a current or new campaign.
The enemy is made larger via command from the highlander. If you do not use the highlander, the enemy will appear smaller.
The enemy is fully customizable primarily within the configuration file "XCOM_Customize_This_Mod" and "XComGameData_CharacterStats"
- Cavily: Editing models and rigging for XCOM integration
- NightNinja54: Programming and development
- Bioware: Original designs
Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!
- Enemy Collection – Introduces new enemies to combat against.
- Sitrep Collection – Introduces new mission encounters to fight in.
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Advent & Alien Overhaul Collection – Introduces replacements for Advent and Alien units with new enemy models.

