Reiksguard Handgunners

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Author: Nox

Last revision: 25 May, 2020 at 21:53 UTC (1)

File size: 1.03 MB

On Steam Workshop

Description:

Updated for the Warden & the Paunch 25/05/2020

Welcome to the third mod of my "Grand Order of the Reiksguard" series. This mod adds a new ranged regiment tothe empire faction. As always I hope you have fun with the new unit and enjoy using it but feel free to leave constructive feedback so i know what’s good and where things could or should be improved 🙂

1. General Description:

This mod will add a new ranged unit to the Empire:

Reiksguard Handgunners

"Equipped with the finest rifles and trained as elite soldiers of the empire, Reiksguard Handgunners inflict heavy casualties from afar."[[/i]

Pros:

  • State of the art reiksguard rifles allowing a high shot frequency
  • Armour piercing projectiles
  • Heavy Armour and Reiksguard training, so they can survive melee combat for a limited time
  • Excelent morale, due to their superior training, strong discipline and acompanying officer

Cons:

  • High costs, as they use expensive equipment and receive extensive training
  • They require a direct line of sight to shoot
  • While beeing able to hold their ground for a while, they won’t survive melee combat for long

Recruitment:
They can be recruited at Castle Reikguard in Altdorf or any Reiksfort after building an armoury (rank 2).

They can be recruited by the following factions:

  • The Empire (Reikland)

2. Base Stats:

Their base stats are as follows:

  • Stats:
    • Ultra Unit Size: 90
    • Cap: No Cap
    • HP: 6480
    • Armour: 120
    • Leadership: 80
    • Speed: 30
    • Melee Attack: 15
    • Melee Defense: 45
    • Weapon Strength: 35 (26 normal + 9 AP)
    • Charge Bonus: 5
    • Ammunition: 30
    • Range: 160
    • Missile Damage over 10 seconds: 27 ( 10 normal + 21 AP / Reload Time 11.7 sec )
  • Costs:
    • Cost: 1350
    • Upkeep: 345
  • Attributes:
    • Hide in forests
3. Technology and Skills:

The unit is fully integrated into existing technologies and lord skills. They will benefit from the following skills and technologies:

  • Technology:
    • Mass-Produced Small Ammunition
    • Mounted Weaponry
    • IVolley Fire
    • Rifled Barrels
    • Local Militia
  • Lord Skills:
    • New Formulations (Balthasar Gelt)
    • Pistolkorps 1/2/3 (All Lords)
    • Sharpshooter (All Lords)
  • Buildings:
    • Castle Reiksguard

4. Available Submods:

The following submods are available for this unit:

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My other Mods:

I hope you enjoy using this mod. If you do, then there is more to discover!

You can find all of my mods for Total War Warhammer 2 in this collection:
-> Nox’s Total War – Warhammer II Mods

Or have a look at my "Grand Order of the Reiksguard" series over here:
-> Grand Order of the Reiksguard

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.