Better Sieges (WH2/ME)

If you liked this item, please rate it up on Steam Workshop page.

Author: Zarkis

Last revision: 23 Jul, 2021 at 16:24 UTC (2)

File size: 190.46 KB

On Steam Workshop

Description:

This is an improved version of my WH1 mod.

CHANGES

– Wall towers have a 160 degree field of fire but do less damage. They are less OP then in vanilla.
– The range of towers depends on their upgrades. Low level towers can be outranged by artillery.
– Both siege towers and wall towers are harder to destroy.
– Gates have more hitpoints but rams do much more damage to them. Rams are now the best choice to break the gates quickly.
– Siege equipment costs less manpower to build which also leads to shorter siege times.

GAMEPLAY NOTES

Siege towers are now very usefull both for the player and the AI. They can soak up the tower fire while approaching the walls and are less easily destroyed. Rams destroy gates smuch quicker then monsters and are now more usefull. Long range artillery can stay outside the range of lower level towers.

COMPATIBILITY
Works for WH2 and ME. Obviously not compatible with mods that change the same gameplay mechanics. Can be installed or uninstalled at any time without breaking saves.

DONATIONS

If you appreciate my work you can send me a small tip. I will use it to buy all those expensive WH DLCs 🙂 and keep my mods up to date. Use the send money feature of PAYPAL[www.paypal.com] with this email: [email protected]

Check out my other mods with many well thought out and balanced changes to campaign mechanics. And don’t forget to like. 🙂

Enjoy your sieges!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.