Governments Rebalanced
Governments RebalancedGovernments Rebalanced implements small tweaks to several Governments to improve balance and flavor. The goal is to use these minor changes to make the Government choices more interesting: it shouldn’t be such an easy choice to ignore Monarchy every game!
As a bonus, it also improves the text descriptions of each Government’s abilities for improved readability and stylistic consistency, such as appropriate use of font icons.NOTE: THE CHANGES OF THIS MOD HAVE LARGELY BEEN INTEGRATED INTO THE BASE GAME WITH THE FEBRUARY 2021 PATCH. HOWEVER, I’M MAINTAINING THIS MOD FOR THE TIER 3 GOVERNMENT CHANGES I’VE MADE.
Summary
- Autocracy and Oligarchy’s bonuses have been shifted to make more thematic sense. Autocracy is now the military government, and Oligarchy is the tall government. – These changes are now part of the official game.
- Monarchy is too weak and Merchant Republic is too strong. Therefore, I turned one of Monarchy’s Military slots into a Wildcard slot, and debuffed one of Merchant Republic’s Wildcard slots into a Diplomacy slot. – These changes are now part of the official game.
- Same as above for Fascism and Democracy. I turned one of Fascism’s Military slots into a Wildcard slot, and debuffed one of Democracy’s Wildcard slots into a Diplomacy slot.
Special thanks to Sostratus on Civfanatics. This mod was inspired by a post he made.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.