Gemstar’s Cut: Grave Robber

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Author: Uncanny Gemstar

Last revision: 15 May, 2021 at 02:34 UTC (1)

File size: 1.05 MB

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Description:

This is my first of possibly several base game class reworks, intended to improve upon the lackluster heroes or skills and change or nerf some of the more broken heroes or skills to hopefully make the base game classes on a more level playing field.

This graverobber rework is intended to be a general boost in power to the graverobber, widely considered to be very bad outside of spamming shadow fade and lunge, and to make her a more viable choice compared to the very powerful shieldbreaker who fulfills a similar party role.

Fade Away
XXOO v self
Back 2
Buff self:
+66% damage
+10 acc
+15% ignore armor
+2 speed

Distract and Disappear
OOOO v @OOOO
target:
Destealth
Mark 3 rnds
Buff Self:
+50% damage
+10 dodge
Stealth self 3 rounds

Lunge
OOXX v OOOO
melee
95 acc
+33% dmg
+6 crit
+8 crit vs blight
15% ignore armor

Pick to the Face
XXOO v OOOX
Melee
90 acc
-10% dmg
+4 crit
Armor Piercing
+5 crit while Stealthed

Throw Knives
OOOX v XOOO
Ranged
90 acc
+10% dmg
+6 crit
+8 crit vs blighted
+5 crit while stealthed

Trickdarts
OOOX v OOOO
Ranged
85 acc
-70% dmg
+4 crit
Blight 2/4 rounds
Debuff target:
-10% blight resist
-10% bleed resist
-10% stun resist
-10% move resist

Cloak and Dagger
OOXX v X~OOO
Ranged
-70% dmg
85 acc
-5 crit
Steal targets Stealth
+5 crit while stealthed

The primary changes made are:

-to reduce the damage of lunge but make it a good choice for high prot targets, to better compete with shieldbreakers Pierce

-shadow fade has been broken up into two skills, Fade away and Distract & Disappear.
Fade away allows you to best set up for lunge, while distract & disappear can be used defensively and encourages the use of ranged attacks instead that don’t move you forward.

-toxin trickery has been removed, as the cure blight/bleed, paired with battle long buffs and single use of the skill are counterintuitive as to its usage as a battle starter or as a defensive/healing skill

-all damage vs blight has been replaced with crit vs blight. Bonus damage vs blight is somewhat useless overall, as blight from all sources but shieldbreaker and graverobber are relatively high damage dot, such as the plague doctor, and bonus crit allows you to fish for extra stress heal and crit bonus

-trickdarts replaces poison darts, making it more useful beyond the damage, since poison darts was already less effective than using other attacks

-flashing daggers replaced with Cloak and Dagger, this skill debuffs enemy dodge, and will steal their stealth for her own. Additionally, several skills get bonus crit while stealthed, making this a good opening skill.

-The graverobber, as a thief and pillager, now finds additional loot from curios and after combat, pilfering precious gems from where decent folk will not, though she lacks the skills of antiquarians to increase the limitations for carrying loot in a full pack

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Revisions:

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