[BETA] BT Addon : Cultural Influence | Github Mirror

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Authors: C1CK, Hadiros, Sirkiwi

Last revision: 29 May, 2022 at 06:09 UTC (2)

File size: 9.49 MB

On Steam Workshop

Description:

This is a github mirror of C1CK’s Cultural Influence, maintained by me for the time being, I’ll try to keep this updated at least once weekly (assuming there is anything to update that is)

REQUIRES BEYOND TYPUS IN ORDER TO WORK

This mod adds many new cultures and events to the game to model the influence a ruling empire would have had over it’s subjects, similar to the Latin influence the Romans had over much of Europe (Italian, French, Spanish, Romanian, and to a certain extent English)
Also Featuring a redrawn culture map at game start, with new groups, cultures and even countries.

Mechanics & Terminology

In order to explain the mod more easily some common mechanics must be explained first

Settled

In order to settle a province with a new culture, you must either develop it 5 times (Will be slower than using a colonist) (/YOU/ personally, the province view doesn’t tell you this information) or place a colonist in the province improving dev. You also /cannot/ accept the provinces culture.

If your culture has a settlement decision that grants a colonist you do /not/ need to pass this to settle cultures. Only the AI needs to pass it, but it will help as the extra colonist will allow you to settle more provinces at once. These are the only conditions, however a lot of factors affect the time needed. The primary ones affecting this are; Terrain; Development (Lower dev is easier to settle); And # of times devved by owner.

Assimilated

Assimilated spread is less standardized, but generally requires that the province is converted to the relevant religion and has no separatism. It is used for cultures heavily tied to religious rites (Coptic, Aramaic, Arabic etc.) and spreads slower than Settled cultures, but requires no special effort on part of the player. The time needed is affected primarily by dev, with anything above 30 or below 20 giving penalties, but high dev penalties can be ignored if the province has a university building.

Cultures and scope

More specifics will be given in an event that fires at the start of the game (Not yet added), this is just an overview to give you an idea of the scope of the spread available, If I went into detail about every little nuance I’d run out of space

  • Anglo-Frisian; Settled cultures in the the British Isles, Magna Frisia, The lands of Old Saxony, and Western Pomerania.
  • Arabic; Assimilated cultures from Andalusia & Septimania, to Shervan & Somalia. As well as Standardized Maghrebi or Mashriqi Arabic.
  • Aramaic; Assimilated cultures in the Levant and Mesopotamia.
  • Berber; Assimilated cultures across the Maghreb.
  • British; Assimilated cultures in the British Isles, and Settled cultures across the France, and the Baltic coastline.
  • Unified Celtic; Settled cultures across the Celtic Isles, and Gaul.
  • East Slavic; Possible fracturing of Ruthenian & Russian, and Cossackization of the Steppe & Siberia.
  • Egyptian (Coptic); Assimilated Coptic along the Nile.
  • French; Assimilated cultures for Latin land, and Settled cultures for the Maghreb & Europe up to Eastern Germany. along with Crusader cultures in the Levant and Egypt.
  • Iberian; Assimilated spread through Iberia.
  • Iranian; Settled spread for Kurdish.
  • Karluk; Splinters into Uzbek, Mogul, and Uigher.
  • Occitano; Assimilated spread through Iberia for Navarro-Aragonese & Catalan.
  • Oghuz; Assimilated spread into Anatolia & Settled spread in Thrace.
  • South Germanic; Settled cultures for /all/ of Europe, Near East, and Africa into the Sahara.
  • South Slavic; Settled spread into old Carantania, and the Bulgarian Empire.
  • West Slavic; Settled cultures for old Pomeranian, and Polanization of Western Ruthenia.
  • Hellenic; Settled cultures across most of the world, and Assimilation of Armenian REQUIRES BYZANTINE RESURGENCE!!!

Misc features
  • Colonial Company Settlements
  • Steppe improvements

Changelogs

Changelogs can be found on the workshop page beneath the thumbnail, on the Github[github.com], or in the changelog.txt in the mod files

Credits
  • Original Author and main Dev C1CK
  • Idea totally stolen from Dub’s Byzantine Resurgence
  • Obviously Beyond Typus and it’s myriad of developers
  • Large amount of the German localisation uses Argacyan’s suggestions
  • Echrenmir provided almost the entirety of Latin
  • Smartguy725 for various assorted contributions
  • Sirkiwi for French and the French Creole mechanics
  • Hadiros for providing the means of colouring the cultures
  • Numerous others who help provide suggestions and bugfixes

Feel free to use the discussions below to suggest new features or better localisation for any of the events or cultures.

Here is a link to the Github [github.com] in case I haven’t gotten around to updating this mirror, or if you want to put bugs into the issues section.

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Revisions:

Old revisions of this mod are available below. Click the link to download.