Vanilla Skirmish Missions for RobZ
This mod REQUIRES ROBZ REALISM. Enable RobZ, and then this mod.
All five vanilla skirmish campaigns modified to work perfectly with RobZ.
Origin DLC is NOT compatible. I will not be doing origins DLC anytime soon.
I am aware of other mods with a similar idea as mine but I wanted to put my own personal tweaks into it, while keeping the core RobZ mechanics unchanged. (Stuff like view dist/dmg/range)
Stuff I did:
– Fixed all blue spiders (the main reason I made this)
– Gave proper ammo to units that start with the wrong ammo (Most flak guns, mortars, arty pieces, and some German tanks start with incorrect ammo)
– Removed ERROR ammo from a few German/Japanese vehicles (Firing ERROR ammo will crash the game)
– Increased amount of shells across the board for most if not all AT/Arty/Mortars/Flak guns, you will still need ammo trucks, but not for a while
– Added Small Ammo Boxes to most mechanised and motorised vehicles (they function like mini inf ammo crates)
– Added a few regular Heavy and Inf ammo boxes to most missions
– Increased the amount of mines in engineering trucks ( to satisfy my inner turtle:) )
– Changed sniper call-ins to their veteran counterparts to reflect the fact that snipers are not that good in RobZ
– Added bandages to soldiers that start without them (Flamers, Officers, Tank crew, AP/AT miners….. RobZ why dont they have bandages???)
– Probably a few other things I forgot
Coop *should* work fine.
To be blatantly honest, I haven’t fully play tested most of the missions yet, so let me know if i forgot something in a mission or a bug pops up
If the mod refuses to update for whatever reason:
Unsub, open your mods folder, delete "2299577549" and folder ‘vanilla skirmish missions for robz", resub, boot up the game.