Lord of the Rims – The Third Age (Continued)
Update of erdelf and Jecrells mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1400245220
– This is an unofficial port
– This will be removed when/if Jecrell comes back
– Added an option to disable the limit of technology, to replace the mod: Lord of the Rims – Unlimited
– Added support for Combat Extended
– Added support for Simple FX: Smoke
Adds and rebalances new content to make a more interesting Medieval playthrough.
Adds a blacksmith forge to forge steel.
Adds iron and mithril.
Rebalances iron into the primary mineable resource, rather than steel.
Adds Medieval pantries and salt barrels for storing food in the medieval period.
Adds two new scenarios for Lord of the Rings races.
To do: Add a certain ring. Fix various bugs.
– Put The Third Age high on your mod order list
E.g.
HugsLib
JecsTools
Humanoid Alien Races 2.0
DoorsExpanded
Lord of the Rings – The Third Age
– HugsLib (Helps mods run together smoothly with The Third Age)
Join the Lord of the Rims channel to discuss the mod.
https://discord.gg/jcMf4am not for support
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Post your error-log using HugsLib and command Ctrl+F12
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
Required items:
Click the title to search on this site.
Harmony — Steam Workshop
JecsTools — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.