Crab Raiders Plus

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Author: Hugo the Dwarf

Last revision: 26 Jan, 2021 at 21:02 UTC (1)

File size: 13.81 MB

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Description:

The Goal of this mod is to expand on the equipment that the Crab Raiders use. As a faction that is able to manufacture the game’s heaviest armor, I could see them also being able to manufacture their own items, even if crude in nature.

So far this mod adds:
– 5 New Robotic Limbs (left and right are counted)
– – 2 Small Crabby Arms (left/right)
– – 1 Large Crab Arm (left only)
– – 2 Crabby Legs (left/right)
– – Blueprint to unlock crafting can appear for sale at Crab Smiths

-2 New weapons
– – Crab Maul (Heavy Weapon)
– – Man Slayer (Polearm)
– – Blueprint to unlock crafting can appear for sale at Crab Smiths

-1 New Weapon Grade
– – Crab Steel (Crab Smiths)

-1 New Character
– – Crab Raider Captain (Found in Raider squads, and Crab Queen’s Palace)

RNG limbs on all Crab Folk so they will have these new limbs on them (Raiders have the highest chance, Barmen, Crab Salesmen, Smiths, and the Queen have fixed robotic limbs)

You can buy the limbs from the Crab Smiths, or you can just loot them from raiders.

What do I have plans to move forward with the mod?

New weapons (Potentially a Hammer, and some sort of Polearm)
Revamp of their armor, currently as awesome as their armor is, it’s quite glitchy most of the time, So I feel perhaps an upgrade is in order.

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Revisions:

Old revisions of this mod are available below. Click the link to download.