Grab Your Tool!

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Author: Captain Muscles

Last revision: 25 Jul, 2021 at 04:01 UTC (2)

File size: 6.05 MB

On Steam Workshop

Description:

Do your pawns always have the right tool for the job? Then why the hell don’t they use them already?

With this mod, pawns carrying a tool relevant to their current job will equip them when starting the job. Does NOT activate when drafted or hunting.

Update:
This mod now also adds the ability to command colonists to pick up specific items to carry around in their inventory even when not part of a caravan.

Update again:
Pawns will now switch back to their previously equipped weapon when finished using a tool for a job

Useful mods

Easier manual switching of tools/weapons:
Pocket Sand

Mods with tools:
Vanilla Weapons Expanded
Primitive Tools
Toolmetrics Redux (Continued)
Medieval Madness: Tools of the Trade
Gimmicks (Continued)

tell me if you know some others and I will add them!


Github download link:
https://github.com/CaptainMuscles/CM_Grab_Your_Tool/releases


This mod was requested at the Rimworld Mod market.
[discord.com]

Mods by Captain Muscles





Click on the image below to join my discord server, chat with me, and participate in the development of my mods!
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If you like my mods, feel free to buy me a coffee! It helps more than you know 🙂
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HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.