Templar
The Templar is a warrior-bishop who has returned to the Hamlet from resisting the pagans. He stands as a wall of faithful steel, defending his comrades with body and spirit. Through devout faith, he works minor miracles upon his allies. To his enemies, he retaliates with extreme force.
Iro drew this amazing character art! Here’s a link to her Artstation. Show her some love & many commissions! Keep her art alive! https://iropagis.artstation.com/
A Slightly Startled Seal put our idle, walk, and combat animations together. Huge thank you, buddy!
Thank you Methusiel for the French translation, and -Movex- for the Russian translation! They were tremendous help!
Crit effect: The Templar heals all other party members for 5% of their health when he crits.
Righteous Blow:
X – X – O – O vs O – O – O – X
The Templar slams his hammer into an enemy. It debuffs enemy protection. Each time the Templar suffers damage, he gains debuff chance.
Reckoning:
X – X – O – O vs O – O – O – O
A divine hammer crushes the Templar’s enemy. Each time the Templar suffers damage, Reckoning gains damage.
Lay on Hands:
O – O – O – O
Templar heals an ally for a large % of their health. This ability has a 2 round cooldown, and it reduces Templar’s speed & damage.
Martyr’s Blessing:
O – O – O – O
The Templar guards an ally. He gains resistance to stun & movement, and transfer their bleeds & blights to himself.
Via Dolorosa:
X – X – O – O vs O – O – O – O
The Templar beckons his enemy to take the Walk of Suffering. He pulls them forward 2 spaces, stripping some dodge & breaking any guards. Each time the Templar suffers damage, he gains debuff chance.
Guiding Star:
X – X – O – O
The Templar reveals the guiding star. It gives his team resistance to stress, accuracy, and torchlight for the rest of the fight.
Retribution:
O – O – O – O
The Templar loses all dodge, receives 25% more damage taken, and gains strong reflection for damage for the rest of the fight. He is less likely to be crit during this period.
In addition to the normal camp skills, the Templar has…
Deus Vult:
The Templar gives his allies increased accuracy and crit. If they are religious, they receive double the effect.
Decretum:
Whomever the Templar guards has enhanced damage & speed. If religious, one receives double the effect.
Libera Me:
The Templar blesses his team with stun & movement resistance.
Lux Aeterna:
The Templar reduces the torchlight burn rate by half.
[CC]Temptation’s Crux: The Templar can bleed & blight enemies per attack. Lose resistance to bleed & blight and take damage per attack.
[CC]Durendal: The Tempalr gains more damage & crit chance the lower his life becomes. Healing diminished by 50%.
Holy Book: Every ability the Templar uses gives his team a small stress heal. He himself has extra resolve from possessing this book.
Holy Grail: This trinket reduces the cooldown on Lay on Hands by 1 turn. It also increases its healing. Melee damage is reduced.
Seal of Martyrdom: This seal gives the Templar extra health. It also gives him extra damage when blighted & bleeding.
Ordained Stake: This trinket gives crit and increased stress damage taken.
[CoM]Otherworldly Message: The Templar gains a small buff to resolve from his book. Each friendly ability he uses gives a small resolve bonus to his team for a few rounds.
I’d again like to mention Iro, and thank her for the amazing character art. She did such an excellent job. I would like to have given this character more customized, tailored animations, but this is its end for now.
I like feedback. Please keep it to the forums, though– comments for my mod should be short messages, or urgent ones about bugs.
None.
Revisions:
Old revisions of this mod are available below. Click the link to download.