Hamlet Overhaul
This mod changes a lot of activities and upgrades
I made it to be a more dynamic and strategic way to experience the campaign
Was reworked to be less about stress relief and more about the side effects (100% chance)
Meditation
Now Orator’s Podium. can give you trinket, gold or quirks for little cost (always puting people here is likely worth it). Also If you invest in it will become a cost efficient stress relief too.
Transept
Mainly use to get a buff before a hard fight. It’s expensive, but really reliable with the only bad side effect possible being the witness quirk. With upgrades can 100% cure afflictions
Penance Chamber
Now Training Ring. It’s where you can farm quirks with better chance of sucess and got a 25% base chance to cure affliction. Start with all slots locked. (flagellant still stress heal for 100 here).
Main stress relief building, but events odds are against you
Bar
Best Cost effective and can cure affliction with it’s LV6 upgrade it will go from 25% to 100%
Gambling
High risk high reward with the biggest variation of stress heal. But at least less likely for events to happen…and even if they do happen there is always a big win chance.
Brothel
The most reliable stress heal, but with the highest chance to a lock/missing. Also their slots are behind blueprints upgrades.
Added 2 new upgrade lines, they work by unlocking garante events next week.
Outsiders Events
A lot of helpful events to use when you are on a tough time (look at IMG 15 for a preview of some of them)
Outsiders Recruits
Where you can find a leveled recruits with different themes, but with troublesome backgrounds
Necromancer
Upgrade gives you Resurrection ritual events next week
Minions Expedition
Upgrade gives you shard/crets every few weeks, but unlocks hard events made to vary how to approach a dungeon, like:
Upgrades:
a1) -25% stun chance
a2) -50% DMG if in position 3
a3) +100% Healing turn 1 / -50% after
b1) +25% DMG recive / -25% Stress
b2) -200% DMG vs Corpses
c1) horror (1 per rd) / +20% Stress Heal
d1) 20 stress on miss / +5 Acc
– 5 new supply items
– 12 new events (it will only appear if you upgrade in Camping Trainer "Outsiders Events a")
– Sanitarium got a New activity to treat quirk, cheaper but with possibles side effects.
– Nomad wagon and Camping Trainer got new upgrade that cost blueprints.
– Guild now unlocking veteran and champion upgrades.
– All aprendices bosses will have blueprints.
– If placing heroes in both quirk treatments and leaving the game still in town. When you go back to the game, the hero in the base quirk treatment will be occupying both slots (and so the new quirk treatment will not go through).
– Free sanitarium town event will causes both quirk treatments to become one. So in this case If heroes are placed in both spaces only base quirk treatment will work.
– With 5 new supply items better use one Expanded shop mod like:
Yet Another Inventory Expansion – By O’Nightmare!
Moon Slime’s Provision Expansion Mod – By Hunting Slime
The Sunward Isles (New Dungeon) – By Seal
Required DLC:
These DLC should be installed in order to use this item.
Darkest Dungeonu00ae: The Crimson Court
Revisions:
Old revisions of this mod are available below. Click the link to download.
