Automation Expanded
Banhi’s Automation Innovation Pack brought us incredible new 4-Bit Automation wires to Oxygen Not Included but Klei left us without many tools for using these new wires.
This Automation Expansion Pack introduces a variety of new Automation buildings to work with the 4-Bit wires. All new buildings come with custom art and user interfaces designed to match the base game Automation look.
A 4-Bit analogue of the Signal Switch. Sends a signal to every bit of an Automation Ribbon.
Configurable with simple UI upon clicking the building. Settings copyable to other Signal Multiswitches.
An incredibly small logic gate only 1 tile in size. Uses a single connection to an Automation Ribbon for both its inputs and output, e.g. computes the AND of bit 1 and bit 4 and outputs to bit 2.
Logic gate type and inputs/output bits configurable with simple UI upon clicking the building. Settings copyable to other Inline Logic Gates.
Displays the value of an Automation Ribbon treated as a binary number. Shows digits 0 through 9.
Has an overflow output if input digit is between 10 through 15.
Functions exactly like the AND/OR/XOR gates provided in the vanilla game, but inverts the output.
Smaller variants on the Signal Selector and Signal Distributor.
Only 2×2 tiles in size by using the Automation Ribbon as an input/output.
Configurable logic gate for Automation Ribbon inputs and output.
Logic gate type is switchable between AND/OR/XOR/NAND/NOR/XNOR using a simple UI upon clicking the building. Logic gate type is copyable to other Dense Multigate.
Rearranges the order of the signals transmitted by an Automation Ribbon, e.g. swaps the value of bit 1 with bit 3.
Configurable with simple UI upon clicking the building. Settings copyable to other Ribbon Rearrangers.
Like the Memory Toggle but instead of functioning as a SR-latch, functions as a D-latch with a data line and set line.
Works with Automation Ribbons for the data and output lines too.
If there are problems with the mod please reach out on the (un)official Oxygen Not Included Discord where we hang around on the modding channels as @test447, @peterhaneve, and @Hexicube.
We probably won’t pay full attention to steam comments.
Code is open source and may be found in our shared Github repository for this project. Feel free to look at, copy, modify it, etc.. Art assets and animations may also be found in that repository but cannot be redistributed without permission.
Come check it out here[github.com].
Revisions:
Old revisions of this mod are available below. Click the link to download.