Kingsmouth in KY
1. Go to the game’s root folder.
2. Open ProjectZomboid.64.json with a text editor
3. Change the lines where you have -Xms… and -Xmx… to -Xms4096m and -Xmx8192m (You might be able to tweak these values if you have more RAM, although they seem to be best for 32GB systems)
4. Note that this file will revert back changes if the game is updated, so you’ll have to do this again from time to time.
Wipe the dust off your boats, courtesy of AquaTsar, and make sail to Kingsmouth. Enjoy the beach resort full of the undead. See attached map for approximate and totally not to scale map that shows the location of Kingsmouth (in the vicinity of Riverside).
41.65:
Now with in-game map support!
41.68:
Added new room definitions.
This mod adds Kingsmouth island to the base map. I tested it with Authentic Z and SuperbSurvivors and both seem to work. I recommend not spawning on the island if you play with low car spawn chance as you might find yourself without a boat to sail to the mainland, leaving you stranded. Mod contains some extra spawn points, courtesy of Breadfeet.
Leave comments if you encounter any other issues that I may or may not be able to fix.
Breadfeet for making the original Kingsmouth Sandbox mod and thanks for the help and discussion on discord!
Breadfeet’s original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2330150239
Cells used: (10-13)x(14-17)
Workshop ID: 2434339338
Mod ID: KingsmouthKY
Map Folder: Kingsmouth
Required items:
Click the title to search on this site.
Aquatsar Yacht Club [for MP disable anti-cheat type 12] — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.