Dwellings and Landmark Revised

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Author: Musashi

Last revision: 20 Jan, 2023 at 14:46 UTC (1)

File size: 12.88 MB

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Description:

Dwellings and Landmark Buildings Revised

This mod changes two things:
1.) Annexed dwellings now allow you to build thier units in your colony.
2.) The unit buffs landmark sector upgrades provide.

The changes in detail:

Rift Generator
All units produced in this colony have +1 shields per tier of the unit and
its attacks can cause Dimensional Instability.
In addition, all Voidtech units produced in this colony deal +10% damage.

Shrine of Darkness
All units produced in this colony have +15% evasion and gain Sadism.
In addition, all Psynumbra units produced in this colony deal +10% damage.

Xenoplague Genetics Lab
All non-Mechanical units produced in this colony have +5 HP per tier of the unit and can cause Parasitic Infection.
In addition, all Xenoplague-modded units produced in this colony deal +10% damage.

Starlight Observatory
All units produced in this colony are Enlightend.
In addition, all Celestian units produced in this colony deal +10% damage.

Promethean Manufacturing Plant
All units produced in this colony have +1 armor per tier of the unit and Thermal Resistant Plating.
In addition, all Promethean units produced in this colony deal +10% damage.

Synthesis Weapons Facility
All units produced in this colony have +10% accuracy and are Integrated.
In addition, all Synthesis units produced in this colony deal +10% damage.

Cryo-Medical Facility
Biological produced in this colony have +4 resistance to status effects and are Network Compatible.
(Cyborg units are no longer affected by this upgrade)

Relaxation Centers
All units produced in this colony gain +25% experience from all sources, have -50% upkeep cost and regenerate +6 HP at the beginning of each (strategic) round.

Starship Maintenance Bay
Mechanical and Cyborg units produced in this colony have +4 resistance to all damage and are Network Compatible.
(Cyborg units are now affected by this upgrade)

Aquatic Training Facility
All units produced in this colony gain +2 resistance to status effects and gain Fast Embark.

Other landmark upgrades are unchanged.

Mod Compatibility:
This mod changes the following packages:
Dwelling_SpeciesAutonoms.rpk
Dwelling_SpeciesEmpire.rpk
Dwelling_SpeciesGrowth.rpk
Dwelling_SpeciesPsiFish.rpk
Dwelling_SpeciesSpacers.rpk
ColonyUpgrades_Strategic.rpk

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Revisions:

Old revisions of this mod are available below. Click the link to download.