UAF Mod (Ukranian Skins and Formation;Editor)

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Authors: husky, OJ_Tasso

Last revision: 5 Aug, 2023 at 16:24 UTC (1)

File size: 674.27 MB

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Description:

**** NOTIFICATION – LACK OF NEW MISSIONS ****
I officially ran out of storage on my computer. It’s not a fancy gaming setup, but merely a humble office laptop. While it was good enough to make missions and run this game, I just barely have enough space for CtA and this mod.

I will get a reaasonable gaming setup in the future but that may take months. I apologize for the recent lack of anything here.

++++ Ukraine ++++

You can now select Ukrainan and Russian forces in the "Ukraine" tab in the editor.
Simply select them and assign them one of the Ukrainan (and Russian) skins (my screenshots)
– Russians got a real RPG26 now!
– Russian skins added
– The International Legion has been added too now

Two missions (One for Ukraine, one for Russia) should follow soon

Have fun!

*** new roleplaying map in beta ***

It’s an Afghanistan style map with multiple villages, a central army base and a town for urban warfare.
It was made for myself and you to roleplay an insurgency.

When loading it in the editor, it can be found in the "new maps for everyone" folder, named Khurasan (Land of the rising sun).

I will post pictures of it in the future and I want to make new factions just for this map.

I am also going to add a T72AV TURMS-T, made by Husky.

– – –

Artillery hass finally been fixed!
Self Propelled Guns (Akatsiya, Paladin) can fire out to two kilometers and mortar roud no longer vanish when fired. Range is 400m. A future update is going to increase their range to about 700m.
Also a new ZPU and KPVT sound has been added!

I reworked an old map and uploaded it here. You’ll find it in the "new maps for everyone" folder named Khuzistan (fictional country)

*** Afghanistan bonus mission added***

Note: Take it slow, as there is a lot of talking with civilians and within your platoon.
Take command over an ANA platoon and conduct counter insurgency ops across the valley.
This particular mission takes place on a part of a greater map (it’s cut off to reduce storage space).
Also the mission might be changed in the future if we find issues. The soldier still speak arabic, but the voice lines are from Modern Warfare 2.

If there’s an issue let us know!

The big map is available under the "new maps for everyone" folder in the editor!

* also contains the syrian arab army multiplayer faction(alpha). The "Republican Guards" formation with soldiers and vehicles will come soon *

+ Vehicle accuraccy have been significantly imporved. Modern tanks with laser range finders and modern fire control systems can hit an enemy vehicle with the first shot!

** US Weapons for the UAF and GRM (Alternative Squads) **

– INFO – The normal squads still retain the soviet weapons but there are new alternative squads:
* GRM Soldier Squad (6 men; M16A2, M249, AT4)
* GRM Weapons Team (3 men; M240B, M16A2)
* UAF Soldier Squad (6 men; M16A2, M249, AT4)
* UAF Weapons Team (4 men; M240B, M16A2)
* US Weapons Team (4 men; M240L, M4A1)

* There is a new multiplayer map (it is in the beta version and will change a lot in the future) called "Iraqi Crossfire". To make the objective areas work the best it had to be 4vs4, so make sure to fill out all spots with AI or players.

In case you all don’t know: Bashir had an apprenticship as a meachnic and can repair vehicle. He always had that ability and it is important for the first few missions.

** MISSION 10 ADDED **

Capital Of Terror:
Finally, the coalition is just about to decapitate the snake that has caused so much trouble for the CIA and the rest of the free world! But before this event, other serious matters have to be dealt with. You need to clear a chunk of the third largest settlement in the Levante of jihadists who may possess lost WMDs!
Haydar Tahan comes back with the 101st Regiment of the UAF

* MULTIPLAYER FACTIONS REWORKED AGAIN (UAF/RUS/REB)*

Every faction has now more realistic gear than in the base game. This makes some factions more powerful than others in conventional warfare.
Most factions have strong and weakpoints and anti tank weapons are way more common now.
Changes are in the UAF Mod Multiplayer discussion.

New Changes:
– The russians and elite rebels get the RPG-7V2.
– UAF multiplayer faction reworked!
– Fixed major campaign issues and bugs and modified the range of engagement (soldiers engage at 300m and vehicles like tanks at 600m but combat can also be at even higher ranges). Due to this new mechanic, the campaign missions are now more challenging than before.
– Reworked tank combat: All tank main guns and ATGMs have a very high penetration value and therefore can do more damage. Tanks no longer shoot at each other without killing each other and lesser quality tanks only need one hit to get taken out and lesser quality vehicles have a higher chance for engine fires when hit, while better tanks have almost none. Engine fires are way more frequent now (some sorts of vehicle gore mod). The penetration values are unrealistically high but that was the only way to make weaker tanks one shot. Vehicles also need more punishment to blow up but engine fires can do it too.
– Reworked infantry combat: Units shoot less often but do more damage and more accurately (to reduce waste of ammo and make combat a bit more realistic).
– Multiplayer unit prices are fixed!
– Reworked rate of fire (and sounds) of autocannons to a more realistic value.
– German voice files added
– Reworked vehicle sounds: vehicles dont make you deaf anymore and are comfortable to listen while you can still hear the gunshots.
– Reworked gunsounds again: M240C, AK platoform, AR15 platfrm, the M2HB and the PKM and PKP and auto cannons.
– Added a M16A4 with ACOG and foregrip as standard issue for the USMC.

Old News:

* BONUS MISSION ADDED (Iraq,2014 You have to defeat ISIS in a realistic mission) *

– The bonus mission is about halting a major ISIS offenisive with up to 4 friends or just you alone.
Combat will be around 500 – 700 m and the units under your command will be the Iraqi Army and the Popular Mobilization Forces!

Fog of War is not recommended in this (or any other) mission.

Languages:
– English
– Chinese

The UAF? Who are they?
They are more than just the "bad guys" who oppress their people.
This is their unofficial story

Soldiers are finally talking, screaming and yelling in combat (sounds from another mod, see credits in the mod folder)
Vehicle sounds are from another mod too

I encourage you to use my (and others, see credits) stuff to make your own missions or mods. if you want to do a yt series on that mod, then np just have fun.

Credits are in the mod folder (a lot of content from other people is in the mod, so check them out) in a text file

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Revisions:

Old revisions of this mod are available below. Click the link to download.