Randomized Gatecrasher Loadouts For LWOTC

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Author: Kiruka

Last revision: 25 Jul, 2021 at 15:10 UTC (1)

File size: 215.04 KB

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Description:

This is a standalone Long War of the Chosen[www.nexusmods.com] version of Iridar’s [WOTC] Randomized Gatecrasher Loadouts mod. If you don’t use LWOTC you should grab Iridar’s instead.

Now, you can have random loadouts in the first mission of a LWOTC campaign, just like in the original Long War for Enemy Within.

Here are the ways this LWOTC version differs from the original mod.
  • All possible loadouts feature 3 utility items rather than 2. This includes faction soldier loadouts; they have only 2 utility items in LWOTC in spite of them having 3 slots, which I considered to be absurd so I fixed that here.
  • All possible loadouts have a Ceramic Plating. The other two utility slot items are random, and no soldier will have more than 1 of any given item.
  • Soldiers can roll more than 1 grenade type in their loadout, as LWOTC does not restrict grenades (the vanilla game lets you only add a Smoke Grenade to a soldier with another grenade type already).
  • Rookies can roll an SMG as their primary weapon.
  • Templars can roll Caster Gauntlets as their primary weapon.
  • Reaper possible loadouts have the Throwing Knives instead of the Claymore.
  • Support for A Better Barracks Arsenal is included, letting Rookies roll a Marauder Auto-Rifle as their primary weapon.
  • Support for AP Grenades Redux For LWOTC is included, letting anyone roll an AP Grenade in one of their utility slots.
  • Support for [WoTC] Pathfinders is included, letting Rookies roll a Hunter Rifle as their primary weapon.
  • Support for [WotC] Jane Kelly Starting Soldier, Crasher Class For LWOTC, Immolator + Chemthrower Abilities and [WOTC] Immolator Overhaul is included, letting Jane Kelly with the Crasher class have a randomized loadout in Gatecrasher as well. She can roll an Assault Rifle, SMG, Shotgun, Marauder Auto-Rifle, Hunting Shotgun, Hunter Rifle, or Flametorch primary weapon, a Sword or Combat Knife secondary weapon, and the same selection of utility items as the other Gatecrasher soldiers.

By default, all of the aforementioned mods’ configs are included. If you don’t use the Crasher class, you can just ignore those configs, they won’t do anything. This mod will also automatically skip over any loadouts containing one or more items that aren’t in your game, eliminating the need to tweak configs unless you just want to personalize your own experience.

Remember: which loadouts get picked is fully random. You might get no Flashbangs, for example. All the Rookies might have SMGs. Tweak this mod until you’re happy with it, and remember that each loadout line has an equal chance of being rolled for that given soldier class.

Requirements
  • Since this mod only messes with Gatecrasher loadouts, it won’t do anything with existing campaigns. You’ll need to start a new one.
  • You’ll need Long War of the Chosen for this mod to have any real purpose.
  • Not a requirement so much as a recommendation, but if you’re going to be using Pathfinders with LWOTC, I highly recommend grabbing Mod Jam, which tweaks Pathfinders and many, many other War of the Chosen mods for playing with LWOTC.
  • Don’t ask me dumb questions, i.e. the kind that can be answered by taking a few minutes to read the description.

Credits
  • Iridar for writing all of the actual code, and for giving me permission to publish this LWOTC version as standalone to avoid any possible config conflicts.
Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.