Expanded Combat: Wounds

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Author: Smoker

Last revision: 6 Mar, 2022 at 18:59 UTC (3)

File size: 108.54 KB

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Description:

Adds a new realistic mechanic: Wounds

Damage calculations, tooltips and text are showed accordingly.

Wounds

Reduces damage done by 1 when wounded and 1 for every 4 health lost (max:3).

Monsters

All monsters have damage increased by 1 to balance as the player acts first.

Bosses and Uniques

Immunity to Wounds. Bosses, most unique and some special monsters have immunity to wounds effects (Immune To Compusion).

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Questions, suggestions, feedback and bug reports

Please leave your questions, suggestions, feedback and bug reports or misspells in the Discussion section (so anyone can consult them easily), help and collaborate to make the mod better. Also check them out to see if any issues are being worked on.

Shouldn’t be any issues but as always please report any bug and it will be fixed ASAP. Feel free to use the content of the mod anyway you like.

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Revisions:

Old revisions of this mod are available below. Click the link to download.