Keep Mortars Ready
Colonists will keep mortars ready to fire at a moment’s notice so you don’t have to micro-manage them.
Adds a basic work type for colonists to man mortars automatically until those mortars are loaded and off cooldown. Colonists will not fire mortars unless manually commanded to man them.
Readying individual mortars can be toggled on and off.
Not particularly compatible with existing saves, however it will work if you deconstruct and rebuild all your mortars.
Works with 1.2 and 1.3 with both reinforced barrels (those are reloaded already in vanilla) as well as classic mortar mode.
Compatible with Mortar Accuracy, but likely incompatible with any non-vanilla mortars and potentially other mortar mods.
=== Updates ===
03/12/2022: Removed duplicate assemblies causing startup errors, double alerts, and double human operation choices.
03/11/2022: Re-fixed the bug where colonists continually attempt to ready a mortar when there are no shells available.
08/11/2021: Pawns now swap out shells that are no longer allowed in the mortar’s settings. Added a more user-friendly error message when mortars built before enabling the mod are present. Fixed a bug where colonists continually attempt to ready a mortar when there are no shells available.
Revisions:
Old revisions of this mod are available below. Click the link to download.