Feudal County Interactions
Feudal County Interactions is a mod that seeks to add original content to the game in an integrated way. New GUI functions are positioned smoothly in order to achieve a polished result that makes it user friendly. Those functions allow a more enriched gameplay for the player with particular caution to keep new features balanced in the base game.
Have you been longing to expel a minority? Are you bothered by a few heretics? Maybe your dream is to hold a joust and burn a witch afterwards? With FCI all this actions and more are now possible. What are you waiting for?
4 COUNTY CAPITAL INTERACTIONS
FORCED PROSELYTISM:
Convert a county into your faith; if the expelled faith is of your family (heretical) you get Burned Heretics Modifier, if the faith is of foreign family you get Forced Proselytism Modifier, which has harsher maluses. 15 years cooldown.
CULTURAL EXPULSION:
Convert a county into your culture; if the expelled culture is of your group you get Minority Assimilation Modifier, if the culture is of foreign family you get Cultural Expulsion Modifier, which has harsher maluses. 15 years cooldawn.
TOLERATION ACT:
Block a county from culture and faith conversion for 30 years and gain Toleration Act Modifier, which has a few bonuses. 30 year cooldown.
ROYAL COURT:
Move your medieval itinerant court into any county but your capital to gain Itinerant Court Modifier, which has a few bonuses. Some council tasks are more efficient such as culture promotion, faith conversion, title integration, etc. 5 year cooldown.
HOLDING INTERACTIONS
1st Rank interaction has 5 year cooldown, 2n Rank interaction has 10 year cooldown, 3r Rank interaction has 15 year interaction. Limited to feudal rulers and feudal counties.
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LINKS
https://discord.gg/apEvxDZ
Revisions:
Old revisions of this mod are available below. Click the link to download.