Strategy Overhaul : Maximum Security 2.3
v 2.3 Added Force Level gating to the harder schedules.
This mod reintegrates the removed Compound mission type into Covert Infiltration’s Activity Chains.
The Compound mission type is the ‘rescue soldier captured by the Chosen’ type first seen when rescuing Mox.
Compound missions will now appear during Informant and Personnel rescue chains.
This mod now makes several major balance changes to the CompoundRescueOperative mission type, and also some further changes to the Compound mission type as a whole (which should also affect other mod added missions of this type).
This mod changes the alert states linked to the alert levels :
- On Guard – remains unchanged (level 2).
- Alarmed – Security now shows as Alerted at level 3 (was 5) – Alarmed has no mechanical effect.
- On Alert – Security now shows as On Alert at level 5 (was 8) – This is when 1st Reinforcement drops and they start hunting known Xcom soldiers.
- MAX Alert – remains unchanged (level 10).
- Max Soldiers – set to 6 (was 3)
- Vigilance Dark Event – The Vigilance Dark Event (Increased Detection Radius) is Forced ON.
- New Mission Schedules – There are now 7 new/replacement Schedules for this mission type, with 2-4 Turrets and 6-9 pods.
- New Pods – Larger and More Challenging pods have been added, including a BOSS pod.
- Diverse Aliens By Force Level – There is a confirmed working exclusion for this mod.
- Diverse Alien Pods – There is an exclusion included (seems to work inconsistently).
- Increased Pod Size By Force Level – There is an exclusion included (seems to work inconsistently).
- AS Diverse Aliens By Force Level is a combinationm of the 2 other mods, it is highly recommend that this is the mod you use alongside this mod, to prevent the preset pods from messing up.
- Mods that add other Compound mission types – this mod now runs as a different mission family so will not add these missions to Covert Infiltration. If you want to change this behaviour add Compound mission family to the settings in XcomMissionSources.ini
Credit as always to RustyDios for the modpreview image, and also helping with balance.
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