INR – Invictus

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Author: Licarious Fenrir

Last revision: 20 Jan at 23:41 UTC (26)

File size: 74.71 MB

On Steam Workshop

Description:

Now Updated For Invictus 1.11.x

This mod no longer requires the vanilla version of INR
Do Not Run This Along Side That Version!

This map overhaul for Imperator: Invicuts changes rivers and waterways in Europe, the Middle-east, and India. Adding 500 river tiles across 59 river systems, over 1600 ports for every settlement along rivers or coasts, and Don-Volga portage allowing for interconnectivity between the 3 largest ocean regions.

Features:

Added and extended Several River Systems to make them navigable for fleets.

  • Italia: Padus, Arnus, Tiberis
  • Iberia: Baetis, Flumen Anas, Tagus, Durius, Iberus
  • Gallia: Garumna, Liger, Sequana, Scaldis, Rhodanus
  • Britannia: Tamesis, Sabrina, Abus, Sionna
  • Germania: Rhenus, Amisius, Visurgis, Albis, Viadua, Gota Alv, Danuvius
  • Lechia: Ouistoula, Turuntus
  • Scythia: Tyras, Hypanis, Tanais, Rha, Kuban, Terek
  • Thracia: Evros, Strymon
  • Africa: Nile, Sububus, Tritonis, Mater Vernis
  • Ariana: Mesopotamia, Kur, Phasis, Daikos, Jaxartes, Oxus
  • India Occidentis: Indus, Narmada, Tapil, Mahil
  • India Orientem: Ganges, Brahmanil, Mahanadil, Irrawaddy
  • India Australis: Godavaril, Krishna, Penner, Palar, Ponnaiyar, Cauvery, Mahaweli

-Added Don-Volga portage linking the Black Sea to the Caspian Sea.
-Added Dnieper-Daugava portage linking the Black Sea to the Baltic Sea.
-Added Ports to all settlements along major rivers accessible to the sea.
-Tributary terrain type for areas with rapids and smaller rivers that give a greater bonus to light and larger penalty to heavy ships.

Compatibility:

-IR 2.0.x
-Invictus 1.11.x
-Will conflict with other mods that alter the province map

Credits:

-credits to the base map goes to the Invictus team

Compatibility Patches / SubMods:

Timeline Extension by tinwiz

Known Issues:

-Crashing on startup with Macs do to issues with the number of provinces added.

Potential Issues:

-Crossing points leading to settlements that they should not.
-Unit/City modules appertaining outside of its settlements border.
Let me know if you find any of these.

Legacy Support and Direct Download on

Paradox Forum Thread[forum.paradoxplaza.com]