Agent Visual Redesign for DeI [BETA]
REQUIRES DIVIDE ET IMPERA – REQUIRES NEW CAMPAIGN – LOAD AFTER/ABOVE DEI
Grand Campaign, Caesar in Gaul, Hannibal at the Gates and Macedonian Wars are fully compatible.
Rise of the Republic and Empire Divided are NOT yet compatible.
– Unique Agents (Champion, Dignitary, Spy) for all cultures, subcultures, subculture groups, and every playable faction. Over 200 variants!
– Many different variations for every individual Agent. A faction’s Dignitaries, Spies and especially Champions will all have many different looks and designs, representing various unit types, factional cultures, and more.
– Minor visual bugs like missing textures, or things like an Agent’s description not matching it’s culture to be expected. Please report such issues!
– Agent hand animations for gripping weapons do not work, causing hands to be outstretched.
This is due to having imported Agent animations from Attila, since Rome 2 Agent animations do not work with custom visual assets.
– Portraits don’t match the campaign map model.
– Unit cards unchanged from DeI. I might replace them with cards based on my Agents in the future.
– Female Agents haven’t been created yet. I will add these eventually for the factions that have female Agents in the future, but will leave it up to standard DeI or submod settings whether they appear in your game or not.
– Script editing sumods such as Testudo, Timbe’s Trade Region, or Ardua Roma are incompatible until fix packs are made.
– Female Agent submods which enable those won’t work.
– AVR Reforms for reforms such as Marian, Thorax, Neitos, and others happening between turn 100-150.
https://steamcommunity.com/sharedfiles/filedetails/?id=2552822070
– AVR Reforms II for Rome’s Imperial reforms.
https://steamcommunity.com/sharedfiles/filedetails/?id=2571107639
You can comment here, but I am not very active on Steam. However I am on Discord and you are welcome to join my modding server for faster answers, troubleshooting, discussions, previews and whatnot!
– The Divide et Impera team for creating DeI and letting me use their assets for this submod with encouragement.
– Benjin for letting me know this submod was possible in the first place, by importing animations from Attila, letting me use assets from AAA as well as general advice.
– Jake Armitage for the scripting and tons of other help and advice.
– Athanasios95gr for helping me get started and learn VMD editing basically from scratch.
Required items:
Click the title to search on this site.
Divide et Impera Part 1 — Steam Workshop
Divide et Impera Part 2 — Steam Workshop
Divide et Impera Part 3 — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.