Simple Utilities: Ceiling
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture.
Assets:
- Styles: In order to use styles, you must have Vanilla Expanded Framework. Without it, you just get the 1 main style.
- 1×1 ceiling lights in 3 styles.
- 1×2 long ceiling light in 3 styles.
- 1×1 dark ceiling lights for ideology users, with a technist style as well.
- Ceiling mounted sunlamps in 2 styles.
- Ceiling mounted firefoam popper.
- Being able to mount a salvaged gloomlight to the ceiling.
- A 2×2 pre-industrial chandelier. If you have Perspective: Buildings, you can offset them a half-tile to center into odd-tiled spaces. They can also substitute a throneroom’s brazier requirement.
Misc:
- As far as stats go, all buildings treat the vanilla equivalent as their parent definition… with two exceptions: Ceiling mounted fixtures take longer to build, and as they are affixed to the structure, they cannot be minified/moved.
- Custom placement code restricting fixtures to roofed tiles.
- Buildings are all grouped into a dropdown category to avoid cluttering your build menus.
- Visibility toggle button.
Q. I can’t find the lights.
A. They’re all grouped together under a drop-down menu. Usually the Gloomlight is the first on the list.
Q. Can these be built over things like furniture?
A. Yes, unless the furniture supports roofs (like columns).
Q. I can’t install a mounted gloomlight.
A. Mechnodes you acquired prior to installing this mod won’t work immediately. Install them as normal, then uninstall them. Then you should be be able to mount them.
Q. Can the "change graphic" button be less random?
A. Yep. Go to mod options -> vanilla framework expanded -> and enable sequential graphics.
If you’d like your own ceiling assets to utilize this mod’s code, add this to your def:
- Inspired by Chrscool8’s Overhead Ceiling Lights
- Also inspired by Teirdalin’s Ceiling Poppers mod.
- Vanilla Expanded Framework team for the texture variation feature
🦉GitHub[github.com]
