ESG Mod – 1.5
The ESG Mod is dedicated to reworking and rebalancing the game to generally improve the game, while maintaining a vanilla feel and level of quality. The original intent of the mod was to buff terrible factions and nerf broken factions by adjusting their respective mechanics, rather than making all factions "equal", however, it has since evolved from that goal. We’ve reworked nearly every part of the game to be more strategically interesting. listed below are the major focuses of the mod:
- Combat Rework
- Law & Government Rework
- Hero Skill Rework
- Faction Quest Reworks
- Hacking Rework
- Economy Rework
- Diplomacy Rework
- Food Overhaul
- Technology Tree Overhaul
- Awakening / Academy DLC Overhaul
- Additional Custom Faction Options
- Additional Settings
- Vanilla Bugfixes
- Quality of Life Features
The goal is not to balance the fun out of the game, but to bring out what makes the game great and make things fair. If you don’t like something that ESG changes, chances are that you can turn it off and play how it worked in vanilla.
The changes of ESG are determined largely by the community, with the specific balance changes being determined by a group of the top competitive players, game designers, and mathematicians.
Due to the scope of the ESG mod, many other mods are incompatible. We’ve compiled a list of mods we’ve confirmed to be compatible or incompatible with HERE
If you encounter any bugs we haven’t caught, please join our Discord server below and report them there.
To read ALL of the changes ESG has made, click HERE[github.com]
To read the changes since 1.4, click HERE[github.com]
[discord.gg]
[github.com]
Use the mod and still get achievements by clicking HERE[github.com]
Read the complete list of credits HERE[github.com]
Previous versions of ESG are kept on the workshop to ensure that people’s save games are not ruined between updates, and to allow people to choose the features they want.
Revisions:
Old revisions of this mod are available below. Click the link to download.