CIVLIZATION VI: NATIONAL WONDERS PACK 1
This mod adds 3 additional National Wonders to my original Civilization VI: National Wonders mod! For a full breakdown of the mechanic and a more detailed look at the N. Wonders themselves, see the documentation here![docs.google.com]
https://steamcommunity.com/sharedfiles/filedetails/?id=2503076363/
Unlocks: Technology – Mass Production
To unlock: Requires 6 improved Strategic resources in your empire.
Each improved Strategic resource within 4 tiles of this National Wonder provides +3 Production and +1 Science in this city.
- +4 Production and +2 Science
- +2 Great Engineering points per turn
- Must be built adjacent to an Industrial Zone district
Unlocks: Tech – Economics
To unlock: Requires you own at least 8 Trader units.
International Trade Routes from this city gain +1 Gold for every Bank building and +2 Gold for every Stock Exchange building in your empire. Provides adjacent Commercial Hub districts +100% district adjacency bonus.
- +4 Gold
- +2 Great Merchant points per turn
- Must be built adjacent to a Commercial Hub district
Unlocks: Tech – Advanced Flight
To unlock: Requires you have at least 3 Airport buildings.
Each Airport building provides an additional +4 Production to all Airport buildings in your empire. Aerodrome districts adjacent to the International Terminal gain +2 Airslots. +100% Tourism from Wonders for every 10 Population in this city (maximum +400%).
- +4 Production
- Must be built on flat terrain adjacent to an Aerodrome district
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Lastly, please consider supporting me on Patreon. I know it gets asked a lot, but honestly your support would mean the world!
Big Thanks the u/GeminusLeonem for helping with Civilopedia entry History and Quotes!
Required items:
Click the title to search on this site.
CIVILIZATION VI: NATIONAL WONDERS — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.