Golden Age-Infinity Pinnacle

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Authors: Gold, Flactine, nea_baraja

Last revision: 6 Feb at 02:09 UTC (12)

File size: 775.05 KB

On Steam Workshop

Description:

GoldenAge – Infinity Pinnacle
Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again!
Introduction

In Vanilla, city with large population is meaningless. Crazy expansion of new cities (Wide play) with very few citizens is believed as the best strategy to win deity difficulty. The most important goal of this mod is to let you pay your attention back to the development of city population by encouraging Tall play. Now you will find that ‘population is everything’.
GoldenAge also emphasizes the fun of urban planning. You will get super huge bonus when you place the same type of elements together. For example, same districts from different cities (make a triangle or rhombus) will give you huge district adjacency bonus. You will also receive huge production bonus when you put mines or lumber mills together. I am pretty sure that you will love the new urban planning system.
The last aim of GoldenAge is to make the game more interesting. This is accomplished by breaking the traditional way of gameplay. A lot of new mechanics and rules have been added. Moreover, all civilizations and leaders have been reworked to highlight the characteristics of each civilization.
Overall, this mod acts like an official expansion patch (Rise & Fall and Gathering Storm) but definitely more than that. You will have a whole new game experience playing with this mod! Let’s build a great empire with GoldenAge – Infinity Pinnacle and have One More Turn!!

New Features (Game Modes)

a) Regional and Cultural traits : These new traits give all civilizations the ability of culture bomb! You will experience a more intense territorial dispute. Welcome to the culture bomb world!
b) Historical era : Civilizations now have their own golden age and dark age according to their real history. This is amazing because every civilization has a unique rhythm of development. You can stay longer in your specific golden age by carefully planning your tech and civic development!

c) Environmental conservation: The appeal system has been overhauled. Now appeal is so important as it affects district housing and amenity.
d) World War: Simulates the most brutal war in human history.

e) Total War: No denouncement under this mode, denounce means declare a war!
f) Military Service and Retirement: All military units can do "Retirement" at a City Center and to keep on making contribution to the country as citizens.
g) Gift of Friendship: Makes alliance more valuable.
h) Magnificent Architecture: Adds new victory type: Wonder Victory.
i) City Policies: Expands geographical locations and strategic advantages of each city.
This is just the tip of the iceberg…

I have implemented a full list of modifications to the in-game Civilopedia.

Please read through the Civilopedia-GoldenAge Tag before your first game.
Compatibility

Fully compatible with the latest game version!! (1.0.12.9)
RISE & FALL and GATHERING STORM Expansions are required!
Other DLCs are not required. But I would highly recommend you playing this mod under full DLCs environment to achieve the best game experience.

GoldAge has been divided into multiple components (modularization) using the advanced game setting and game mode function. Thus, GoldenAge is compatible with all mods in the Workshop community, but only when you disable the corresponding components conflicting with the mods you are using. I would recommend you check “Database.log” and “Modding.log” at …My GamesSid Meier’s Civilization VILogs and search “error” to make sure you are clear.
This mod collection is highly recommended:

The mod has been tested before being uploaded. In case of problems, please make sure these problems do not come from other mods before reporting. Bug report and suggestions for improvement are welcome.

Credits

GoldenAge has been developed for two years with more than 230 versions. I am trying to consider all possible factors to make the game more interesting. I believe complete overhaul and reformation are necessary to reach the final goal. That’s why I put so many small pieces of changes together.

Acknowledgement

GoldenAge is such a comprehensive mod that inevitably contains some overlapped contents with other mods in the workshop. Indeed, some of my ideas are from the community. Special thanks to JNR, Zegangani, p0kiehl, Deliverator23, Sailor Cat, SeelingCat, Sukritact, AOM, and _Zee, authors with fantastic ideas.

Chat

Join for more discussions at Discord Server for GoldenAge[discord.gg]!

Modding is not profitable. Your thumbs up Rate and Favorite means everything to me!