Talamu-Anu: Full Culture Expansion

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Author: Terror

Last revision: 12 Jul, 2023 at 18:13 UTC (6)

File size: 17.93 MB

On Steam Workshop

Description:

(This mod will disable Achievements, and you will need a new Save each update)
Patched for 1.9.*
THIS MOD REQUIRES THE FIRST FOUR MAJOR DLCS (tNL, RC, FoI, TaT)
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Talamu-Anu is a major reworking on the base game of CK3, attempting to stick to its natural feeling rather than include invasive systems like magic. The mod fully splits West/East Slavic culture into historical tribes, the Norse into historical segmentations overseas, Greek into historical (though some out of time) Anatolian and Hellenic splits, as well as the Berbers/Bedouin tribes.

Talamu-Anu also reworks much of the building history and allows for more varied gameplay in utilizing different cities and temples to form Republics or Theocracies. Heavy Dynasty modification has been added for places like Georgia and Armenia, as well as beginning work on the Welsh and Irish dynasties. For now, the Scandinavian regions are being converted into one large Dynasty connected by many marriages from the House of Jotnar.

Talamu-Anu reworks all of Carpathia to have historical culture names for those who choose to fight over the region, potentially forming Romania quite early in its history. Several decisions are present, such as forming Dacia, Prussia, Saxony, and Galicia-Volhynia. Several regions now include unique Title names such as the Obodrite Confederation or Lutici Federation.

For a massive comprehensive list of all that is included in this mod, refer to the images provided or (quite better) the Patch Notes presented on this Steam Page below the upload date in the topright corner.

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