Faith of the Empire
If you started your campaign without it, just turn on an option "Enable all saves" and load your campaign. Mixu’s Unlocker is not mandatory.

"Three things make the Empire great; faith, steel and gunpowder."
— Magnus the Pious, Emperor of the Empire of Man
This mod adds unique gods and faith mechanics to empire factions.
Religious fervour – Mechanic similar to Geomantic Web of Lizardmen. Receive bonuses to your province commandments based on imperial religious fervor. Build temples, shrines and other holy places to increase the level of fervour.
Worship your Gods – Pray to the Gods to increade their favour and receive their boons. You have a choise to worship one of the Gods or all of them:
- Sigmar (The God-King) – God of mankind, the founder of The Empire, considered to have ascended to Godhood.
- Ulric (The prince of snow and ice) – God of primal spheres of War, Winter and Wolves.
- Taal and Rhya (The Fother and the Mother) – Gods of the wilds, agriculture and birth.
- Shallya (The Goddess of Mercy and Healing) – Goddess of mercy and healing, the daughter of Morr and Verena.
- Manann (The Master of the sea) – God of the sea and the son of Taal and Rhya.
- Morr (The King of the darkness) – God of death and the husband of Verena.
- Verena (The queen of light) – Goddess of justice and learning, the wife of Morr.
- Ranald (The Trickster) – God of trickery and thieves.
- Myrmidia (The War Goddess) – Goddess of warfare, strategy, beauty and honour, the daughter of Morr and Verena.
- Ursun (Father of Bears) – God of bears and strength, patron of Kislev.
Boost your favour through research – Two new technologies which will increase your level of favour.
Religious buildings – Build shrines and temples of various Gods in order to receive their favour.
Famous religious landmarks – Build the greatest temples of Gods and receive powerful faction effects:
- Grand Cathedral of Sigmar – Altdorf
- High Temple of Taal – Talabheim
- High Temple of Manann – Marienburg
- Theatre of Ravens – Luccini
- Great Library-Temple – Altdorf, Marienburg, Middenheim, Magritta, Miragliano
- High Temple of Shallya – Couronne
- Great Temple of Ranald – The Dealer – Marienburg
- Temple of Ursun – Praag
- Manannsheim – Erengrad
- Reikgott Temple – Altdorf
- Kislev’s Shrine of Manann – Kislev
- Temple of the Red Coral – Salzenmund
- Black Sepulchre – Altdorf
- Monastery of the Black Maiden – Nuln
- Temple Hospice of Shallya – Altdorf
Dedicate your generals to Gods – Obtain worshipping skills and boost your power.
Unique cultists for each God – Hire new units for unique game experience:
- Wolfkin – Ulric
- Celebrants – Taal
- Landlubbers – Manann
- Doomsayers – Morr
- Scalebearers – Verena
- Nestlings – Myrmidia
- Sisters of Shallya – Shallya
- Rascals – Ranald
- Younglings – Ursun

This mod is not compatible (or partially compatible) with Cult of Sigmar.
The mod is compatible almost with any other mods. Probable incompatibilities don’t affect mod workability.
Now, when the most tricky part including nearly 2k rows of script is finally done (and it’s working, praise be to Gods!), there’s more to come:
- Religion-tied ancillaries.
- New religious dilemmas.
- Unique priests for each God.
- New strategic map actions for priests.
- Gods magic lores for priests.
by Flamboyant
I’m very greatful to:
- Mixu for letting me use his dedicate to gods skills assets, his amazing Taal’s priests and Celebrants from famous Empire Legendary Lords. If you start a new campaign, I recommend to use this mod for futher compatibility.
- DarkSnowder and his Imperial Faith mod – for inspiration.
- GreyTiger for his wonderful UI modding tutorials.
- Xoudad and Willemsen for letting me use their units from Sigmar’s Heirs mod.
Required items:
Click the title to search on this site.
UI Modding Framework — Steam Workshop
Mixu's Legendary Lords 1 — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.