Movable Districts
Allow spending gold to move district with all its buildings. Gold required to move is 2 times the original production cost. For example, if the district costed 50 production, the gold required to move it will be 100.
- Open a city’s production panel and the "move" button will show up on the movable districts.
- Only support moving one-per-city districts. Neighborhood, Canal, Dam are not supported.
- Support moving districts that have incomplete buildings. The current progress will remain after move.
German translation available and is part of the Civilization VI Mods – German translations mod pack by Junky.
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Revisions:
Old revisions of this mod are available below. Click the link to download.