[TROM+TUP] Campaign Overhaul – Full Romance & Records support (Part 5) [1.7.2]
This mod is a complete reworking of the core components of TROM, rebuilt from the ground up to be compatible with TUP (and many more mods). It was not possible to 1:1 port of TROM, but required a full rebuild to make compatible with TUP. Features of TROM are unique unit rosters, unique officer skills, troop vs officer rebalance, campaign overhaul.
Enjoy the 500+ unique generals from TUP, along with excellent TROM changes like new units, new factionwide sub cultures with unique army rosters.
https://steamcommunity.com/sharedfiles/filedetails/?id=2921202678
IF YOU HAVE STUTTERS AND LAGS WHEN SELECTING A UNIT, DISABLE/UNSUB FROM "IMPROVED CAMPAIGN MAP PERFORMANCE" MOD
PLEASE DOWNLOAD DRUNKEN PANDA’S MODEL PACK IF YOU SEE INVISIBLE BODIES
○ Faction specific units have more flavor, using the excellent TROM unit abilities.
○ Improved tech tree (building requirements removed to help AI, only imperial and dragon units are unlocked by tech, useless techs have been improved
○ Officers have unique 4th row of skills (customized from Havie Skill & woodhawk109)
○ Officers max level 15
○ More variation in generic officer skill trees
○ New unlockable units that only certain officers can recruit (all generals have a purpose!)
○ TROM style balance of troops vs officers, officers are weaker than vanilla
○ New factionwide unit rosters
○ Full Records mode support, with bodyguard units and new playstyles
○ Limited siege weapons, only certain officers can recruit special siege equipment
○ Alternative unit cards not supported.
Han Loyalist Forces – Well balanced and versatile. Good availability of both light and medium units in all categories of infantry, ranged, and cavalry.
Yuan Clan Forces – Heavy shielded sword infantry. Strong armored melee cavalry. Weak ranged support. Fields conscripted peasants instead of militia for light troops. Complete access to heavy troops of all types; infantry, ranged, cavalry.
Empire’s Edge Forces – Jungle adept medium infantry and light ranged units from multiple cultures. Excellent availability of short and long ranged weapons. Some heavy spear infantry. Limited availability of heavy cavalry.
Western Liang Forces – Excellent fatigue resistant cavalry and melee infantry able to endure in snow and desert battlefield conditions. Limited availability of heavy shielded infantry.
Northern Frontier Forces – Powerful and versatile melee and ranged cavalry, supported with lightly armored assault infantry. Standard ranged support. Limited availability of heavy shielded infantry.
Warlord Forces – Well balanced and versatile. Excellent availability of medium units in all categories of infantry, ranged, and cavalry. Well supplied units with additional ammunition and morale for their cost.
Indicator icons on unit card indicate unit quality
T1 Militia – 20 to 25 morale.
T2 Trained Buqu – 28 to 38 morale. Heavy variants have more armor.
T3 Elite, Dragon and Imperial – 50 to 100 morale. Some elites are limited special units unique to character or faction
○ Officers have a 4th skill tree row that is unique to them. Even generic officers will have a special type of 4th row.
○ Officers recruit 1-2 special units, limited to that general. Over 550+ officers have access to special units like upgraded juggernauts that can lay oil traps, elite wall scaling assault infantry, bomb slingers, barbarian mercenaries and more! The more officers you employ that have access to that special unit unlocks more availability factionwide.
○ TROM’s excellent officer abilities included, throwing fire bombs, ect.
○ TROM style balance of troops vs officers, meaning officers are weaker than vanilla vs troops
○ Most AOE skills limited use per battle
○ TROM style battles (slightly longer, larger difference in power of unit tiers).
○ AI improvements
○ Supply matters, expanded effects from supply
○ Reforms overhaul, improved weak reforms, removed building requirements and reduced turn times for tech down from 5 to 4 (this helps the AI).
○ Buildings overhaul. Useless buildings now have a function (grain silos), almost every building tree now has adjacency bonuses to consider when planning your commandaries.
○ Commandaries no longer have 1 single optimal way to build for max income due the the expanded adjacency bonus.
○ Peasant income rebalanced, you need high population if you want to make a lot of peasant tax income.
○ Siege weapons in battles are limited. More sieges of cities will last more than 1 turn.
○ Commander officers have access to more units, improving their appeal.
This mod is 100% built on the shoulders of other amazing modders. I take no credit for this mod, as the best parts are almost 100% due to the work of others. Specifically we thank:
○ TROM by hooveric and the whole team for making a really cool mod to begin with!
○ Better Buildings by IVoltZ for providing a huge amount of the building and campaign overhaul
○ TUP Havie Skill Trees by woodhawk109 for his mind bending amount of new skills
○ Bugfixs and units from TROM by Alex Zhao for his excellent work fixing all sorts of bugs
○ More Faction Unique Units by Guv’s for the inspiration and framework for faction units
○ Dead’s Roster Expansion Project by Dead Barron for the inspiration to make multiple han faction sub rosters
○ OrangeCat and the Wu Kingdaissance team for their permission to use some of Wuking’s resources
○ LuMeng for his excellent works on the Nanman Chief character models and portraits and Flavor Nanman Units Pack
○ nenyerbisnus for cgi TROM version
○ Ironic for his edited ceo from TUP
○ Shigen for helping me out with unit permissions.
○ Sleeping Rowlet and NGC team for the weapon spawn script and other resources
○ Hecleas for his mods that we used as references
○ The Duke and Three dukedoms for his mod that we used as references
Required items:
Click the title to search on this site.
TUP English Pack V2 MORE ENG TRANSLATIONS — Steam Workshop
[TROM+TUP] Campaign Overhaul (Part 1 Skills) — Steam Workshop
[TROM+TUP] Campaign Overhaul (Part 2 TUP) — Steam Workshop
[TROM+TUP] Campaign Overhaul (Part 3 WDG) — Steam Workshop
[TROM+TUP] Campaign Overhaul (Part 4 MTU) — Steam Workshop
TROM 3.9d Pack 2 — Steam Workshop
MTU/TUP Unique Models for Unique Characters — Steam Workshop
Drunken Panda's Model Pack — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.