[WOTC] Eclipsezr Parcels

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Author: eclipsezr

Last revision: 25 Dec, 2023 at 21:24 UTC (2)

File size: 73.76 MB

On Steam Workshop

Description:

This redesign parcels i made from an old map mod from 2017.
>> https://steamcommunity.com/sharedfiles/filedetails/?id=1183474335<<

Total 33 Parcels Added, more to come!

City Center:2
Lost city:2
Shanty:8
Slums:9
Smalltown:5 (Inludes Enemy Unknow Remakes)
Tunnels:2
Wilderness:5

FAQ

Do i have to download other map mods in order to work?

No, just the UPK one i put as a requirement.

Why Remaking parcels?

It felt some buildings were missing themes,strategic covers,or just plain simple with objects placed randomly.Wanted to make each parcel unique, mainly inspired after looking Chimera Squad buildings.

What’s definition of "NEW" "OLD" "NO CHANGES" in the screenshots?

OLD: well old parcels looks before the remake
NEW: parcel been redone from the ground up!
NO CHANGES: Only a few minor changes but nothing groundbreaking.

Why new mod and not just update old one?

There were few i remove and tends to make hiccups on current campaigns.Also makes it easier for me.
Don’t worry no more re-uploading same things 🙂

Does it work with the Latest DLC/WOTC?

Yes it does!

How you make these?

I made a quick tutorial video on how to create parcels, may be difficult at first but gets easier more maps you do.
Hopefully more people will try to make awesome buildings 🙂
https://www.youtube.com/watch?v=VieOHeizohw&t=18s

I found a bug, i need it to be fixed now! Or i Unsub!!!

Report it "Nicely Manner", i do this for fun not an expert on xcom 2 map making,learning from trial/error.
I will see comments of the bugs and will make bugfixes unless i moved on modding xcom 2.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.