Alternative Unit Cards

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Author: r1kko

Last revision: 6 Jan at 20:00 UTC (20)

File size: 32.27 MB

On Steam Workshop

Description:

The idea behind the mod is to bring the style of all cards in the game as close as possible to what was set in Warhammer I and II.
Also set an additional condition – if the unit is infantry, then should be clearly visible profile and weapons of the warrior right in the center of the card. This condition did not fit the standard infantry cards of Bretonia and Empire, so they are the only cards from the first part that have been changed.
All other cards (such as dwarves or greenskins and the other races of the first two parts) fulfill this condition, and there are no plans to change them.


https://drive.google.com/file/d/17zhENtjLgK2C0eCI-YSmcVjJ_oodqnCZ/view
^Linked extra multiplayer compatibility version with no restriction to play with other vanilla players in multiplayer battles:
Put this version in YourDiskNameSteamLibrarysteamappscommonTotal War WARHAMMER IIIdata
(You should turn off all mods to play multiplayer battles with vanilla players, and this version still gonna work)
(This version do not have auto update, you need to redownload it every time when mod patches)

AI Upscaled unit cards (infopics 120×260) submod
https://steamcommunity.com/sharedfiles/filedetails/?id=3389219182
EMP/BRT infatry cards – Remover submod
https://steamcommunity.com/sharedfiles/filedetails/?id=3236276244

This mod compatible with every other mod.

You can use this mod icons for your own purposes/projects, no need to ask for permission.

You can support my work, my deepest thanks for any donation

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