Modular SPARKs WOTC

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Author: h4ilst0rm

Last revision: 24 Aug, 2023 at 13:40 UTC (3)

File size: 11.16 MB

On Steam Workshop

Description:

I love robots. I’ve always loved robots. In the games I play I always tend go for robots. But I never really used SPARKs so now I hope to change that.

Iridar’s SPARK Arsenal is a huge leap to the proper direction, granting SPARKs great variety of equipment you can mix and match to your hearts content. Where other classes excel in their dedicated areas, SPARKs can be the ultimate all-rounders fit for any situation when properly equipped.

To continue with that trend…

Modular SPARKs
  • No Promotions.
  • New inventory slots.
  • 22 New Abilities & Items.

No Promotions

SPARKs are robots, they do not learn with experience but instead work with the hardware they have. These robots are truly sums of their parts, so one freshly off the assembly line is just as good as one you have had for a long time.

New inventory slots

Instead of promotions granting abilities, they are now tied to modular parts you slot in your Modular SPARK. Instead of being stuck with skills you chose 10 missions ago, you can swap the modules around and build your own perfect war-machine for whatever situation you have at hand.
1 slot for the primary computer, 1 slot for the movement system, and 2 generic module slots. Additional module slots with more advanced armor.

22 New Abilities & items

22 New abilities to have fresh options for every situation. 22 New items to get the new abilities you equip in the new slots.

Proving Grounds projects
  • A basic set of parts available right away when you get your first SPARK. Some room to specialize.
  • Proving grounds project for an advanced set of parts once you reach plated armor. A lot of room to specialize.
  • Proving grounds project for the most powerful set of parts once you reach powered armor. Enough options to last a lifetime.
  • A project to rebuild a SPARK for considerably cheaper, if you manage to retrieve the power core of one destroyed in combat.

No economy changes for now. I believe SPARKs should be expensive but good enough to warrant the cost.

Suggestions

Iridar’s SPARK Arsenal for the full modular loadout experience.
WotC Ballistic Shields for spark sized slabs of metal you can take cover behind.

Compatibility
  • Not intended to be ran with other large SPARK overhauls, such as Mechatronic Warfare or Project LASER so no guarantees things will work there. Balance will definitely be thrown off with the extra slots this mod gives.
  • Starting SPARK works but is most likely way too strong compared to regular soldiers, given the higher starting stats and the range of modules readily available.
  • Probably doesn’t work mid-campaign.
  • I am not interested in LWOTC and I dont know to what extent it changes SPARKs. Anyone is free to make & publish a bridge if one is needed.
Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: Shen's Last Gift
XCOM 2: War of the Chosen
Required items:

Click the title to search on this site.


X2WOTCCommunityHighlander v1.25.0Steam Workshop
Sacrifice Targeting FixSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.