Europa Barbarorum I Unofficial Mod (2.0.4)
This mod is a conversion and port of Europa Barbarorum I Rome Total War mod. Original version is EB 1.2 with Jirisys’ mod pack 1.0.2. Original version credits are in mods folder.
Previous save compatible version https://steamcommunity.com/sharedfiles/filedetails/?id=3035395283
Submod for custom battles with correct rosters https://steamcommunity.com/sharedfiles/filedetails/?id=2645802567
Imperatoris Mundi submod https://steamcommunity.com/sharedfiles/filedetails/?id=3117565170
August update:
-Update is not save compatible and previous version is obviously more tested than this update.
-Mauryan faction was added to Expanded campaign (with units from EB 1.33, original credits Teobec and b0Gia), Mauryan main units recruitment areas are similar to EB II.
-Several bugfixes.
Info for mod:
-Game install must be English language.
-Expanded (wip) campaign (2nd entry) has added factions Syrakousai and Samrajya Maurya.
Todo list:
-New factions.
-Minor fixes for unit voices, unit models, campaign fixes.
Main Campaign:
-Recommended campaign difficulty is Very Hard or Hard.
-AI money assistance has been lowered.
About Military Reforms:
-General March Of Time reforms event has no requirement for romans to be a settlement owner.
-For added reform major events reform marker building is created when turn begins, and event and reform is activated when turn ends, so those are not in sync yet.
-Roman unit instant upgrades (if chosen to upgrade) are for polybian/marian/imperial with a cost of the money. AI romans won’t upgrade units.
Known Issues:
-Roman unit upgrades are sometimes slighly buggy when upgrades complete for troops which are outside settlement without named character (general/client ruler) resulting some random 2 men units.
Additional Sources:
-Mauryan Empire character names and some descriptions are from EB II and RIS.
Revisions:
Old revisions of this mod are available below. Click the link to download.