Genocide
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Description
So, what do we have here? Infidels are rampaging in a recently conquered province, mocking our missionary and preventing him from making any progress at all? Oh, is this a part of their barbaric culture? I see… can’t we just… shift their… cultural preferences a little bit? Why not? Separatism? What is this? HOW LONG WILL IT LAST? Ah, I miss those good ol’ days when you could just put everyone to the sword…
If you are frustated due to the lack of bloody content in this game, don’t want to wait decades for new provinces’ assimilation, eager for conquests and glory – this mod is for you!
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Features
– New decision: initiate a purge in every province without your religion or culture. Purge is represented in a series of events and will last for about a year. During this time suffering provinces get a massive debuff and huge unrest modifier, which most likely will result in an open rebellion.
– New state policy – Intolerance. For those of you who think that direct genocide requires too many resources and want to stick to the vanilla’s mechanics. Removes separatism years and dramatically empowers you missionaries.
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How to genocide correctly
Decision and policy are only available, if:
– Your state rank must be Empire ( I think that only Empires have enought resources to quickly repopulate a completely deserted province )
– State Stability at level 3, Legitimacy at level 100
– Have any province without your culture or religion.
ALL eligible provinces will be affected by the purge, and purge itself will require additional investments (ruler points/stability/prestige/legitimacy) besides initial payment.
I am still new to this game so feel free to comment on balance options.
Have fun!
Revisions:
Old revisions of this mod are available below. Click the link to download.