Climate Adaptation
This mod will allow a faction to gradually adapt a region’s unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is not compatible with mods that add new climate effect bundles. Works for a saved game.
Unpleasant Climate (yellow) takes 25 turns
Uninhabitable Climate (red) takes 50 turns
This is also a faster adaptation version of this mod. Please don’t use both mods at the same time.
Thanks to sudkks’s help, the icon on the campaign map will show correct effects and icons now.
Thanks to Think Critically’s help, added built-in SFO support.
Revisions:
Old revisions of this mod are available below. Click the link to download.