Arkon TERROR – burning worlds

If you liked this item, please rate it up on Steam Workshop page.

Author: js.cap44.hh

Last revision: 1 Oct, 2019 at 09:59 UTC (6)

File size: 1.85 MB

On Steam Workshop

Description:

WEAPONS, PORTALS AND SHIPS

This mod provides 3 Vodyani and 3 Riftborn hulls with greatly reduced costs compared to their counterparts.
In addition, all module slots of the medium attacker, medium supporter and carrier hulls are unlocked from the start.

There are also new weapons to choose from, wich make the ships of the player empire terrible opponents.
The Core Cracker MkII of this mod has a base charging time of 2 rounds

Due to its structure, this mod should always be functional, even if it is not up to date.

NOTE

In order not to influence the number of selectable traits, the TER’s are not counted when creating your own new faction.
The carrier ships of this mod can use both the Core Cracker MkII module and normal ship weapons.

A faction trait has been added, that allows the player empire to build system portals.

THE TRAITS
TER – EXTRA POINTS (500 Points)

for selecting other traits

TER – CORE CRACKER MkII and MESON-BLASTER

TER – DEVIL’S CLAWS

TER – The extra ship hulls

(RIFTBORN based ship hulls with greatly reduced costs)

TER – The extra VODYANI ship hulls

(VODYANI based ship hulls with greatly reduced costs)

TER – System portal

(teleportation portals)

THE WEAPONS
Core Cracker MkII

type: planet destroyer
cost: 400
base charging time: 2 rounds

Extreme Meson-Blaster:

type: beam
cost: 20
damage: 118 (DPS)
crew (enemy) killed per hit: 25
short: 100%
medium: 100%
long: 100%

Devil’s Claws

type: kinetic
cost: 20
damage: 112 (DPS)
short: 95%
medium: 80%
long: 60%

IMPORTANT

The Core Cracker MkII weapon module will not be visible until the technology for the carrier ship has been researched,
or the carrier hull itself has been unlocked by the associated (TER – The extra ship hulls) faction trait.

If you want to fit out the carrier ships with additional weapons, equip the Core Cracker module first.
Keep in mind that the Vaulters affinity and the teleportation portal trait TER – System portal are mutually exclusive.

NOTE

If you use other mods, load this one last.