The Hunter

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Author: DaniAngione

Last revision: 28 Aug, 2023 at 11:32 UTC (1)

File size: 927.74 KB

On Steam Workshop

Description:

This Mod adds a new job (with its own gameplay features & mechanics) to the game: The Hunter.

An evolution of the Trapper, the Hunter can prove itself a valuable member of your community by providing resources from big game much more easily, rare resources from alligators or even Zillas without combat, and a much greater efficiency than regular trapping when skilled enough to unlock their automation abilities and their companion – which provides them with the amazing trait of being able to automatically teleport animal loot into your storage.

Contents

The Hunter Job
A skilled tracker and adept bowman, the Hunter is not a soldier but will do a really good job taking down neutral wildlife and even some predators – if the opportunity arises.

Tracking Wild Game
Similarly to the Northern Alliance, Hunters will unlock a series of game events that will provide you with constant animal spawns, making sure you never run out of prey!

Camps & Poaching
The Hunter will unlock several interesting abilities like Hunting Camps – that can automate the assignment of animals to hunt – or poaching opportunities, that allow your Hunter to go into a trip outside of your town’s territory for greater rewards or even legendary prey.

Dog Companion
They can get a Hunting Dog on Level 6! Both cute and dangerous, their new friend will help them hunt and will also allow them to automatically transport the animal loot to hunting camps.

More details on each of the features and how to use them can be found in the readme.md file inside the mod folder.

Compatibility

The Hunter has no special requirements.

It has cross-functionality with the following mods:

– Stonehearth ACE : ACE hunting resources are added to hunts; ACE resources added to some recipes. Fully compatible with ACE monkey patches.
– Trapper+ : Fully compatible with Trapper+ raw meats and fresh pelts. If using Trapper+, the Hunter’s Bow will be crafted by the Trapper and not the Carpenter.

This mod is also compatible to any mods that doesn’t override or alter the following controllers:
– combat_service.lua
– loot_drops_component.lua
– dispatch_quest_encounter.lua
– donation_dialog_encounter.lua

Finally, the mod is adapted to work with ACE’s changes to these files.

Localization

This mod is completely compatible with Stonehearth’s localization, it is in English (en) by default.

Stonehearth Discourse Thread

More information on this mod and my other mods can be found here!
https://discourse.stonehearth.net/t/danis-modding-corner/36452

Support & Tipping

Like what I do, appreciate my work or just want to generally be a very helpful and lovely person? 🙂
[ko-fi.com]

Credits, License & Contacts included in the ‘readme’ file.
Very special thanks to PaultheGreat!
Also thanks to Tilyene (and the ACE chat in general) for inspiring me to do it!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.