Deerfolk Unbound: Fauns and Satyrs

If you liked this item, please rate it up on Steam Workshop page.

Authors: ѕaιnт apollyon, killbent, TheTwilightDancer

Last revision: 26 Sep, 2023 at 02:50 UTC (3)

File size: 6.63 MB

On Steam Workshop

Description:

Minor edit: Added a Faun/Satyr sacrificial altar to add to hostile dungeons, once an update for that comes.

Now introducing a new race, Fauns and Satyrs! Based heavily on Killbent’s Deerfolk race mod and Saint Apollyon’s Bipedal Deerfolk reskin mod, special thanks goes to them for inspiring me to do this! 😀 Many things they share with Deerfolk remains the same, except for a few new features. I made pants that match the chest clothing, invisible clothes to hide armor/clothes that don’t fit on their legs and for players who want to be nude, edits to the hairstyles, and new fur colors. They have the same ship as Florans but with flowery petal background walls. Fauns (females) and Satyrs (males) have facial features resembling the fauns (like Elora) from Spyro: Reignited Trilogy. They have fur running down their backs. Three dark stripes and more spotted patterns run down the length of the back. Unlike the goat-like Fauns and Satyrs of mythology, these creatures are more like deer. Their generated names are the names of different types of plants. Their favorite biomes to live in are forests and jungles.

This race is only playable, but NPCs are included and microdungeons, dungeons, and villages are planned. They’ll be like Floran villages/dungeons but much more serene. They’ll have their own furniture and different block materials used, such as using flowery and petal blocks, green grass roofing, grassy rocks, clay, etc. Clothes and armor are crafted at the Faun loom, furniture and weapons at the Faun crafting table, and food is crafted at the Faun cooking station (functions just like a regular food table). All three Faun stations are crafted at the Inventor’s Table. NPCs aren’t naturally encountered yet, but will be once villages/dungeons/microdungeons are included. To spawn them, put /admin, then /spawnnpc faun npctypehere. NPC types are faunvillager, hostilefaun, and faunguard. IE /spawnnpc faun faunguard 6 for a level 6 Faun/Satyr guard. Only Faun/Satyr players can craft their armor/clothes and weapons (unless you use admin), but anyone can craft Faun/Satyr furniture with or without admin.

Note: One of the videos shows a village with Fauns and Satyrs. This was converted from a Floran village and had villagers spawned in via admin commands. This is a general idea of what Faun and Satyr villages and dungeons would look like. https://community.playstarbound.com/threads/deerfolk-unbound-fauns-and-satyrs.165052/ Zipped folder version of the mod here. My Playable Ripto mod is also shown in a screenshot. Fauns/Satyrs and Ripto will have special dialog when talking to each other. Credit also goes to Juni (author of the Neki mod) for the animation and shape of a Neki skirt that I used to make the Faun/Satyr moss skirt.

Note 2: I apologize for not updating this in a while. I have less time to work on my mods now and I’ve been working on one other mod recently that’s taken quite a while to get it to the point where I could put it on the workshop. I’m really bad with learning lua. I don’t know when the next major update for this will be done and I’ll need help from someone who knows how to do villages, dungeons, and microdungeons. I’ve never touched those before.

Download
Required items:

Click the title to search on this site.


Xbawks Character ExtenderSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.