Date.A.Live-Arusu Maria, Marina
Civilization: Euchterrasil / Nidhogg
Characteristics.
+2 tech value for strategic resources after improvement, +10% tech value for cities, +40% extra tech value for capitals. Happy cities get an additional +5% tech for happiness. Happy cities get +1 Arch Scientist Point for each Academy they have. A city with ecstasy gets a double bonus. A city’s chief executive provides +3% technology for each enhancement. Iron and copper mines +1 Technology.
Leader: Or Mamoru Kuya / Or Mamoru Kuna
Common Characteristics.
Your city’s power requirements increase with the times and technological progress. When the city is fully powered, the output of each area gains; however, when the power supply is insufficient, it gains a reduction.
Jua Characteristics.
When targeting your fully powered city, the effectiveness of enemy spies is reduced by one rank.
Your renewable energy farms gain additional output and are placed in more terrain as technology research unlocks. With special improvements to facilities and buildings, you can supply excess renewable power to other cities.
Joona Features.
When you capture or kill an enemy spy, the civilization gains 50 technology points for each level of enhancement the enemy spy has.
Your renewable energy power plant gains additional output gain and can build offshore wind turbines in the ocean cell. Your coal-fired power plant gains an additional +2 Productivity; your oil-fired power plant gains an additional +3 Productivity; your nuclear power plant gains an additional +1 Productivity, +2 Science.
Featured Buildings.
Common.
Heresy Research Center
Or a Guardian building, unlocked by "Space Race".
The city in which it is located grants a heretic flying object.
All units receive life restoration upon completion of construction.
Research and development speed of items related to scientific victory is +10%.
Juya.
Renewable Energy Power Station
Automatically converts any amount of renewable energy charge into electricity and powers the city within 6 cells.
Does not emit carbon dioxide into the atmosphere.
KUNAI.
Coal-fired power plant????????????????????????????units
Upgrades coal-fired power plants to automatically convert any amount of coal into electricity and supply power to cities within a 12-cell area.
Oil-fired Power Plant????????????????????????????Units
Upgrade oil-fired power plants to automatically convert any amount of oil into electricity and supply power to cities within a 12-cell radius.
Nuclear Power Plant????????????????????????????Units
Upgrade nuclear power plants to automatically convert any amount of uranium into electricity and supply power to cities within 12 cells.
Improve facilities.
Juya.
Renewable Energy Substation
Converts renewable electricity within a 6-cell range into renewable energy charge for use in renewable energy power stations at a 1:1 ratio.
KUNAI.
Refinery
+1 per turn for horses, iron, saltpeter and aluminum in the city where it is located; +2 per turn for coal, oil and uranium.
Units.
Heretical Flying Object
Or defending characteristic military units. Cannot be trained directly, gained when completing Heretic Research Center.
Retreats to Heretic Research Center with 1 life point when killed. Has a unique upgrade tree.
Heretic Infantry / Machine Gun / Tank
Basic values are the same as the prototype, but can be enhanced when moving with heretical flying objects.
Heretic builder
Unlocked by "Power" and requires maintenance cost, can be used 8 times.
Can build civilian and military cell improvement facilities.
Translated with www.DeepL.com/Translator (free version)
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.