Battle Captives FIX 1.11.5
Version fix for https://steamcommunity.com/sharedfiles/filedetails/?id=2217257991 mod
for game version 1.11.5
The original mod is not required for this to work.
The mod increases probability of knights and army leaders being killed or captured
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VANILLA VALUES:
Commander: 90% No Effect, 10% Imprisonment
Knight: 85% No Effect, 10% Imprisonment, 5% Death
MOD VALUES:
Commander: 70% No Effect, 30% Imprisonment
Knight: 60% No Effect, 30% Imprisonment, 10% Death
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-Non-war battle prisoners/casualties enabled – characters can be captured/killed while raiding
-"stack wipe" factor = 0.05 -if an army is overrun commander has only 10% chance for "No Effect" and a knight 7% (before other variables are counted)
-"stalwart leader" perk works the same for both the player and AI
-"bodyguard" court position effect significantly lowered
-rulers participating in the battle as knights have the risk of death reduced by factor of 0.75 per title tier ( barons by 0.75, counts by 0.5625 and so on)
-non-ruler characters that are heir to any title have the risk of death reduced by factor of 0.75
PoW compatible version link below
https://steamcommunity.com/sharedfiles/filedetails/?id=2819800770
This mod overrides only one file: eventswar_eventscombat_events.txt
so it should be compatible with most mods.
Revisions:
Old revisions of this mod are available below. Click the link to download.
