Ezra’s Realism Overhaul

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Authors: Ezra_Esdras, Nero

Last revision: 22 Jun, 2022 at 21:57 UTC (1)

File size: 1.9 MB

On Steam Workshop

Description:

ERO is a mod dedicated to making CK3 more realistic in every way I can figure out how. I started this mod to change the doctrines of Christian religions to align better with reality and have since decided to expand the scope.

As of now, I have changed the doctrines and tenets of several religions, tweaked the values of several things, generally undone some of Paradox’s sub-wikipedia tier representation of religions and have added 1 new religion (Maronite Church). I plan to further expand this mod to have much more content and further make CK3 a more of a historical strategy experience than a poorly made medieval Sims.

Main Features:

  • Updated doctrines for Christian faiths, with particular focus given to the Apostolic Churches
  • New Christian faith: The Maronite Church. Face the harsh climate of an Islamic Levant with a new Catholic Rite bound to lose it’s two sole provinces soon after the start of the game (Note: no rulers start with this faith, you must convert or create a custom ruler to play as a Maronite)
  • Ecumenical Christians who share the same Head of Faith now see each other as righteous instead of Astray
  • New localization and effects for several faiths and tenets so that they more accurately represent their subject and usage
  • More historically accurate starts (Starting with the now massive Abbasid Caliphate in 867)

And more that I’ve forgotten to list!

Planned Features (in no particular order):

  • Autocephalous Patriarchs for Eastern Christian faiths
  • More Christian faiths (look out for West Syriacs coming soon!)
  • Better representation of the communion between the Miaphysite Copts and Armenians
  • Improvements to Islamic faith doctrines and tenets
  • Placement of faiths in additional historically accurate locations in 867 and 1066 starts
  • New historically important characters (Anushtegin Gharchai should be around in 1066, he would become the Khwarazmshah in only a decade!)
  • More cultures (Copts aren’t Arabs and certainly didn’t speak Arabic at this time)

And more, as I think of things to add!

Credits:

Thanks to "Heirs of Saint Maron" mod, which has a wonderful icon for the Maronite faith.

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Revisions:

Old revisions of this mod are available below. Click the link to download.